Tiny Tina's Wonderlands: Season Pass Review (TheThunderPhant)
In terms of real content here is what this Season Pass has to offer
1. One new class
2. Four Dungeons that are about 15 minutes each
That's it.
Each dungeon has 30 seconds to a minute of meaningless story before throwing you into ~15 minutes of what are essentially the annoying overworld combat encounters with side objectives - feels AI generated, calling this new content would be a major exaggeration. There aren't really new enemy types, and bosses/boss abilities are typically artistically altered versions of ones that appeared in the main campaign. The new class is fun, but nothing special, just another class that could've been in the base package.
Here is what it boils down to; Gearbox/2K thinks one class and one hour of the lowest quality content this game has to offer is worth $30. Even more ridiculous, they sell these 15 minute dungeons for $10 each if you buy them outside of the season pass. A fair price for this package is $4, and that still wouldn't make the content good. This isn't just not worth it, it's one of the laziest and most pathetic cash-grab gaming products I've ever seen. I don't have more words to describe how bad this is.
Not Recommended
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