The Anacrusis Review (ThruTheStorm)
The Good:
- The Atmosphere is good and the 1960s-style spaceship + characters are well thought out + designed.
- Fluent main menu. It's not too hard to navigate, and you get to pick your character from the menu and hop in-game immediately.
- The Commons are just commons, they run at you and attack you just like l4d. and they wander around when not hostile / attracted to you're presence.
- Interesting Special Aliens, many are just L4D special infected but with new mechanics.
- When you enter a safe house, it plays a quick little "you survived!" cut scene with music before hopping back into gameplay.
- Cool cutscene for the first finale when you pick up the data card,
- Funny ending for after the finale, more lighthearted and cheery to say something like "You Made it!"
- The community is not toxic at all, rather it's welcoming, which is a good start.
- This game is still being updated and has a roadmap for it. which is good, as this game should have it's potential executed.
The Bad:
- Unclear directions during the first finale, the bombardment of commons made it hard for me to see what I had to do/go while the horde continued even after waiting out the data card. One of the AI had to say what I had to pick it up the 2nd time I played through.
- Bots won't shut up about using your pulse, yes I get it, it's a shove mechanic but more sci-fi-like, but they keep yelling at me like I'm not using it.
- Revive time is way slower than L4D. and during it, you're character just kneels there while the revive bar moves, no animation of them getting up or anything.
- It does not show stats after every safe room, rather it shows them all combined in the end, which I don't mind but I wanna know how much I killed during THAT level.
- Glitchy rag-dolls becoming stiff, it doesn't happen all the time, but the models freeze. should be fixed in later updates.
- No FSR, just DLSS. I like to use FSR for performance, but I hope they add it in the future.
This game is just L4D but in space, it's not a reskin or DLC for the game but it's own separate identity.