So when i first started playing this game i wasn't a big fan of it, i thought there were a lotta issues with it. I felt like the characters in the game didn't have much personality and i thought the game was just dead with no one playing it or still caring about it. But i was wrong, so very very wrong.
My first time playing the game i recorded it and uploaded it to so if you wanna listen to my previous, raw and unedited, thoughts they're right here https://www.youtube.com/watch?v=j-vkdPex1qU
So i, and others, think that the characters in game (Lance, Liu, Quion and Nessa) weren't really characterised/have much personality. That is entirely incorrect, in your first playthrough of an episode (with for most people is gonna be the first episode, the longest episode) you're not going to get a good understanding of the characters. I believe some, if not all, voice lines have a specific "weight" that depicts how often they appear and most of those voice lines characterise the characters best.
(In my interpretation of the characters)
Lance is a rich, charismatic, pretty boy that attempts to use humour as a defence mechanism to help "lighten the mood" given their current situation. Lance is also the boss of everyone as he owns the company that either made the space ship they're on or owns that ship/other ships they go through
Liu is a highly energetic, somewhat seemingly childish, non-combative member of the team (who might even have autism or some other form of mental condition) and she's super excited about everything
Guion is a seemingly always happy (unless getting shot) headstrong security guard/security personnel that just wants to help everyone get through what they're going through
Nessa is a no-nonsense, seemingly stressed out, captain (or at least some form of pilot or co-pilot) that is slowly loosing hope about the current situation everyone is in
this is all a somewhat brief explanation of everyone but there's far more to them (such as Liu hating guns, having never used them before possibly implying shes a pacifist to some extent). All the info about the characters above, you're not gonna get this all from just one hour of playing the game, i'm still learning more about these characters after nearly 24 hours put into the game (with the most recent thing i've learned is that Guion has been in cryostatis/cryosleep for about 100~ years)
As i said before, not all of this info will be shown to you your first time playing the game. You need to play it a few times to learn this stuff. I personally found the game growing on me more and more the more i played it, i will say it gives a weird impression when you first start playing it (as you mainly think this is gonna be exactly like left 4 dead) but the more you play it the more you realise that its not trying to be a left 4 dead clone its trying to be its own thing and build off from left 4 dead
This game is, indeed, made by some of the people who made left 4 dead (With the biggest name from that being Chet Faliszek who wrote for left 4 dead, portal, tf2 and half life if i remember correctly. I might be a bit wrong but most of his work was on Left 4 dead and portal) but that shouldn't mean the game has to/needs to be left 4 dead 3, if you're expecting this game to be that then you've come into this game expecting the wrong thing and might ruin your experience because of it.
If you try and get into a public match then you're going to, sadly, be unable to as there's not enough players at the moment attempting to play public matches at all times BUT that doesn't mean the community is dead! The community is well alive and situated entirely inside of the official discord (link to it can be found in game in the main menu, just click the discord icon. You can also find the discord by searching the name of it "Stray Bombay" with the official community server check mark) Chet Faliszek hosts weekly get-togethers to play versus mode and try out new community created content and maps and frequently talks about the game on his youtube channel of the same name (link to it here https://www.youtube.com/@chetfaliszek )
There is a whole hell of a lotta passion put towards this game and into this game from the people who care about it, myself included, and i just wish others could appreciate this game for what it is rather than put this super high expectancy onto it simply because it has a few names attached to it who have worked on possibly some of the most popular games on steam.
Stray Bombay IS NOT Valve. Don't treat it, and the game they've made, like it's from Valve. Please play the game more before you give your opinion on it, i did that and was entirely incorrect and wrong. Don't be afraid of the 2 hour refund policy to possibly restrain yourself from having a fun time and a good experience. I will be honest and say this game does, indeed, have issues but those issues aren't tied to gameplay structure, world building, character building. They're simply tied to bugs, thats it! There's nothing inherently wrong with the game, the idea behind it, or the execution of it. The game just needs some TLC and it'll be great! (which is, sadly, something the game is scarcely getting as development for the game is limited due to limited resources)
P.S I owe Chet Faliszek/Stray Bombay £6.36 for buying the game only when it was on offer and not at full price