Naraka: Bladepoint Review (GatlingCombo)
A cool 3rd person martial arts BR with a very high barrier of entry with countering needing such strict timing. Your PC also needs to be a topoftheline in order to get solid framerates with the game not looking like a ps1 title. It's very difficult for even players like me to have any fun matches when I'm getting stomped by players with wide skill levels and ranks so often. And there is heavy latency with a bulk of the players being on the other side of the planet, who are also VERY high level players who you will rarely beat. So, very high level players, with latency issues when you fight them. And the game has a ludicrous amount of Gacha to tease cool skins that you won't get unless you pay $500 or more. A waste of an artist's work unless the dev assumed wealthy people will fund their game. The game would be a lot funner if more players played it, matchmaking was better, the counter system wasn't so inaccessible, the combat didn't demand so much out of PCs, and if the netcode were better. These things have never been solved.