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cover-Lies of P: Overture

Friday, June 6, 2025 11:00:02 PM

Lies of P: Overture Review (@HaroldWFH)

DLC Cured my depression fr fr. 7.5/10 overall.
On a serious note, the base game is the best time I've had playing a souls like game and NEOWIZ gave us more of what was in the base game. If you enjoy what you had you will enjoy this, with some exceptions.
Now I've finished the DLC at the time of this edit lets add more details on what you're getting with the DLC. Before you buy keep in mind that while it involves time travel, this is a prelude to the story of the base game. Lower your exceptions. Like, to the floor. SPOILERS AHEAD!

What you get:
- New Mobs (old mobs get reused as well)
- New Weapons (the elemental weapons were all great and the final weapon is super flashy)
- New Amulets
- New Locations
- New NPCs
- New Perspectives on Story Beats
- Team up boss fights
- Great final boss (way better buildup than Manus)
Everything so far is on par with what you have already seen in the base game in terms of quality.
General Map Traversal:
Any section that had a "throwing" mob has felt obnoxious to be in (the monkeys, the ice guns/snowballs, the rock miners). It doesn't help that it seems to me there are "too many" mobs in any given area so it feels likes you're getting ganked quite often.
Bosses:
If you thought this game had a problem with the camera obscuring boss attack patterns the DLC won't be changing your mind. The first and third boss are bad at this.
- The first boss is a duo fight and most of the time you won't be seeing the puppet as you deal with the main boss but at least it's well telegraphed that you're about to get attacked (even if you don't know which type it'll be coming in at you from out of view). Easy enough fight though.
- The second boss gives you the option to tag team it with a NPC and I couldn't pass this up. Because of the tag team it's been the easiest so far but also it's a standard 1v1 otherwise if you don't call for assistance and the move set was straight forward. No nonsense no bs boss.
- The third boss has been the worst offender of the camera issue so far. Comparable to the Swamp Monster if I'm honest.
- The final boss is another optional tag team fight and it's a hell of a fight. Perfection Grindstone for the second phase was my crutch won't even lie. The location is great. The boss itself is a nice reveal and something that I didn't know I wanted until it became obvious where the story was leading. (the hints are there throughout)
Story:
When you add anything "time travel/time lines" related you either hit it out of the park or more often than not leave people unsatisfied. I was left unsatisfied with what P's intervention in the past actually did for the current timeline. Since it's a prelude, your entire quest to save Romeo amounts to nothing at the end.