Dave the Diver: Ichiban's Holiday Review (hiamphaminh)
This isn’t just about content; it’s about principle. Fans of DAVE THE DIVER are loyal not just because the game is fun, but because it felt refreshingly genuine in a sea of predatory monetization. Introducing FOMO-driven DLC marks a shift — from respect to manipulation.
What’s the cost? Alienating a player base that supported the game because it didn’t follow the usual exploitative patterns. If the devs are willing to chase hype at the expense of accessibility and goodwill, they risk becoming just another studio prioritizing short-term gains over community trust.
Yes, FOMO might drive purchases now. But once burned, loyal fans rarely return — and word spreads fast. So here’s the real question: Is it worth it? Trading long-term respect for a few viral headlines and a temporary sales spike? For a game built on sincerity and charm, this feels like a sharp and disappointing detour.