1.2.3 Patch Notes - A small batch of bug fixes!
Hello everyone! We’ve just pushed a minor patch that fixes a few issues that were identified by the community since we released the Goddles Update.
Changes:
Added Crystal Crisp and Crispy Cookie to the “Diet” section of relevant evolution cards in the Loddlepedia.
Fixes:
Fixed an issue that was causing litter that was destroyed due to the game reaching its item limit to not be removed from a biome's pollution tracking system.
Fixed an issue that resulted in the Crafting Station menu occasionally displaying the incorrect item when it was opened while using a controller.
Fixed an issue that resulted in certain patches of goop redundantly initializing themselves when a save file was loaded, which was increasing load times and causing crashes on Mac.
Fixed an issue that was causing the tubey melons in the Main Menu to have their item sheen effect enabled.
Fixed an issue that was causing following loddles to incorrectly pay attention to fruit that had just been plucked off a nearby plant by a non-following loddle.
Fixed an issue that was causing lost loddles to not identify the Home Cove as a valid home location if they were cleaned and then followed the player back home after the player ran out of oxygen.
Fixed an issue that was causing a biome’s clean objective to remain stuck at 99% when the biome was fully clean in-game. The game will now check for this situation and manually fix it when a save file is reloaded.
We’re now going to be taking a break from development, but we’ll still be paying attention to bug reports, so we appreciate you folks notifying us of any issues you encounter!
- Loddlenaut Team