Wreckfest İnceleme (bruek)
Anger inducing, in a fun way.
Not many games like it unless you go back to the PS1/PS2 era. Haven't played a racing game with a figure 8 track since Test Drive: Eve of Destruction. The chaos of figure 8 racing coupled with modern graphics and a great damage model is very fun, especially when you get to do the racing in oddball cars (what other game has a Saab 96?).
Not many complaints, but I love to complain so I'll throw a few nitpicks in.
Dirt tracks are listed as "gravel". (I meant it when I said I'd be nitpicking)
Hitting concrete walls sounds oddly fleshy, like a punch sound effect in a movie.
With ABS off, if your brakes lock it seems that they stay locked for almost a whole second after you let go of the brake.
By default, you can't reverse on controller since there's no bind. Baffling oversight.
Armor mods have their weight displayed in kilograms, while vehicle weight is displayed in pounds.
After resetting your car or restarting an event, the car goes sometimes goes into neutral.
35 (almost half) of the cars are locked behind DLC. (this one isn't a nitpick, this sucks)