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cover-Warhammer 40,000: Dakka Squadron - Flyboyz Edition

Tuesday, March 4, 2025 5:37:33 AM

Warhammer 40,000: Dakka Squadron - Flyboyz Edition Review (Cinaminie)

A game packed full of industrial, heartpounding action with perfectly voice acted goblins spewing puns the entire time, Warhammer 40k: Dakka Squadron is recommended for anyone wanting a casual but fulfilling action game. Although the foundation is setup for a fantastic experience, it sometimes falls a little short in the content department due to a lack of species/races and lack of unique objectives amongst repetitive gameplay loops. With that negative caveat aside, the positive portions of this game are genuinely amazing. If you are a warhammer fan, a greenskin addict, or you just really enjoy aerial dogfights, I recommend this game wholeheartedly. If you fall outside the aforementioned demographics, maybe wait till the game is on sale but I still imagine you would have a fun time.
Rating: 6.8/10
Pros:
- Genuinely impressive graphics. Visually stunning dogfights atop lush, gorgeous skyboxes for 5 different planets.
- A vast array of customizble options, down to indivual pilot stats, ships, and dozens of customizeable weapons and passive abilities for each ship.
-An easy to pick up, hard to master gamestyle. It is very a very intuitive gameplay loop that is incredible fun.
-A genuinely captivating story for a game revolving around nothing but dogfights between barely literate species
-Orcs
-Goblins
-Snotlings
Neutral:
- The voice acting is very, very good... however, there are very few lines for each character. The story beats are amazingly well written and acted but the game voice lines are so incredibly repetitive, by the 2nd planet (out of 5 total) you have already heard each voiceline twice.
- The music is technically well written, it is a nice score of dad rock, like Doom if it was made by an AC/DC fanboy. With that said, there is actually not very much music and it, likewise, gets very repetitive.
Cons:
- An extremely upsetting lack of races. I am fine with this game only allowing you to play orcs, like that is fun... but the only enemies you fight against are other orcs and Xenos. Not having additional races in a universe as densely packed and worldbuilt as 40k feels like a crime.
-The gameplay loop gets very repetitive. It is very fun and it is great to pick it up for a mission or two but I found it utterly impossible to grind this game in any capacity due to the fact that the game is really just the same handful of missions just on different, extremely beautiful planets.
- Although the 5 planets are well designed, there are only ~3 missions on each planet, so by the end of the game you really haven't played that much. This game really feels like it needed to be twice as long with new, interesting objective to break up the monotony.