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Wednesday, October 11, 2023 1:44:35 AM

Void Scrappers Review (GigaByteWide)

RNGesus has smiled upon me, I finally obtained 100% & have obtained everything in this game has to offer. I have maxed myself out to 45 to 50+ waves. I hope the GameDev removes the caps off the permanent upgrades so that I can make it to wave 100. I have 11.7K+ credits & got nothing else to spend them on.
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*I'd love to see Big Baz receive an overhaul, his knockback damage seems non-existent in later waves. Additional upgrade cards for Baz such as a pinball style projectile bouncing off opponents & causing a chain reaction of knockback stunning knockback impact.
Or possibly an Upgrade Card for Baz so that Knockback targets can potentially pinball motion in to others, causing them to obtain a stunning knockback effect.
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*Shrapnel: Heat Seeking Card upgrade aiming to the farthest opponent (Or strongest opponent?) for Shrapnel, possibly something that may stack with the penetration chance projectile Card.
Or possibly an Upgrade Card that converts EXP projectiles in to heat seeking projectiles that splinter in to 3 or 4 smaller & weaker projectiles upon impact.
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*Remington Dagger: Upgrade card to cause random % chance for 6 (or 12?) piercing shots: firing in abstract directions.
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*Old Major: Upgrade card for increasing his fire rate by % amount per wave.
Or possibly an upgrade card that doubles the amount of projectiles he fires from a % amount of auto-EXP gains.
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*Prismatrix: Upgrade card that causes enemies to AoE burst in to flames when impacted by lasers spewing out from Prismatrix's wandering crystal.
Or possibly an upgrade card that increases chances for lasers to rebound off an impacted opponent in to another (with random chance to rebound in to a 3rd target?)
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*Gary: Upgrade card that has random chances for his Orbital Automatrons to split from 1 to 2 Orbital drones that deals half damage, yet covers more area for damage.
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*Pyrek: Upgrade cards for Enemies damaged in Explosive-Area-Of-Effect zones catch on fire & leave small trails of AoE zones.
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*Nitro: Upgrade card that causes Nitro's dash skills to spin in a counter clock-wise motion
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*Olive: Upgrade card that causes the Moltov bombs to sway in slow & wandering abstract motions (so that they will seem more useful during wave 50+)
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*Not sure about Murphy.
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No one will probably read this review, so I will take this moment to bring up the fact I love Strawberry Pizza. Praise the Loon.