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Friday, April 15, 2022 1:30:41 AM

Trailmakers Review (PSYberition)

This game is wonderful, I own all DLCs and do not regret it, however I am leaving a negative review considering when I move on from this game, I'm not usually in a good mood.
TLDR; Devs won't add blocks the community has been asking for (for years). Complexity limit is fixed unless modded. No control settings unless you change them for EVERY build you create.
This game is about building, yet the devs refuse to add basic blocks, for instance there is no 1x1x1 block. SEVERAL blocks that should exist simply don't, there are slopes with matching corner pieces and slopes without matching corner pieces. There is no consistency in the availability of blocks. This fact has also become a meme of sorts as the devs have acted in the past as though they had intentions to change these things and yet never have. The devs have even said that adding those parts would "alter the game play experience" and make building too easy, however I have to disagree with this. If you have an idea in your head and the only reason you can't build it or have to find some work around is the lack of a block the devs have neglected to add to "make the game harder", it's hard to enjoy your "game play experience", and leads me to turn the game off. I have hundreds of hours in this game when it very well could be thousands. Limit blocks from certain game modes, yes, but don't neglect to add them into the game at all. Lack of freedom is why I never stick around long.
Your build is limited to a certain complexity as if you're playing on console. Every ones PC is different in some way, complexity should be available in the settings menu for single player and server menu for multiplayer. A mod should not be required. Every game I start I load up the mod (thus opting out of high scores and subsequently a large portion of the "game play experience") and set my complexity to 2000, I have never had a single issue and I have had to turn it up on occasion. My "game play experience" is 30 to 60 seconds in a UI every time I load into a world.
Default controls can not be set. If you place an engine, it will be mapped to W/S, place a thruster, maps to space. This should be configurable in the settings. It's a waste of build time when certain things you place ALWAYS get mapped to certain buttons and you ALWAYS have to change them because you can't change the defaults. It's to the point I'd almost be happier if everything spawned in unmapped, at least then when I didn't want something mapped I could just not open it, rather than opening the settings and clearing the default mapping that would have been incorrect for me had I even wanted it mapped.
MY PERSONAL BLUNT OPINION: Seriously? I'm limited to certain blocks "to make the game harder" and the biggest challenge you can think of... IS PUSHING ROCKS AROUND!?... *sigh*... I want this to be one of my favorite games, and it easily could be, but the contradictory nature of the devs and their "reasons" for not listening to the community on mulitple occasions scares me away. Not to mention the recent release of High Seas which feels more like a tech demo than proper DLC. I love this game, but have little faith in the devs, and thus, the games future.