Titanfall 2 Review (PEDRO_HBA)
Just about the campaign:
It's like those seventh gen campaigns inspired by the hideous popularity of Call of Duty games. Super linear, very short, overscripted and committed to relentlessly presenting stupid popcorn cinematic blockbuster action in which thinking, breathing and acting on your own was considered a crime. Canned in a package with great production values, extreme polish and stories chewy enough to be digested by an infant.
That's what Titanfall 2's campaign is. But good.
If CoD campaigns were creative, well-inspired, and replayable, they would be like this campaign.
It's a tight compilation of very well-made levels, a little more open and immensely more creative and fun to play thanks to the expanded moveset and the very friendly and charming talking robot that shoots missiles and has a flamethrower.
The pace is close to perfection and the freshness never ends because it's a game that never stops throwing curveballs and surprising you with new ideas until the end of its short duration. Everything is given time to breathe, develop and then be replaced by the next crazy concept, without ever abandoning the very solid and well-balanced movement and combat mechanics.
The level of action in this game is simply sublime. Perfectly dosed, chaotic, exciting and modestly challenging, without being too demanding.
Depending on the situation, you could even say that there is some level of depth and strategy involved in the shooting.
And best of all? The game isn't just about that. It's not just about moving forward and grinding out endless hordes of convenient stereotypes. There is a good dose of exploration and traversal challenges, and a combination of these elements.
They definitely nailed the dynamic between controlling the titan and playing with boots on the ground(Or on the walls), and the balance between the quiet times that generate immersion and the bombastic action sequences that puts any blockbuster to shame.
And there's even a fun story, with a enduring chemistry between you and your robotic friend.
All the one-liners you want are here, being thrown at the most memorable moments. As it should be.
Graphics, sound, music, and the like, leave nothing to be desired. This is a top-notch presentation.
It's so good that evoking that game's terrible influences feels insulting.
In fact, i'm sorry for that.
It's simply a very polished and satisfying experience that doesn't overstay its welcome. It breaks the rigid and highly scripted formula of its main influences and adds a good dose of Half-Life to its construction, creating something that feels fresh.
For the price, it is probably one of the best and most polished pieces of singleplayer content available on the market within this genre. And it runs very well even on a potato.
And it even has multiplayer attached!
(But I don't know if it's good. I never played.)
I recommend it to anyone.