Titan Quest: Eternal Embers Review (Vahkn)
+ Improved graphics and performance. New mastery is good as a secondary mastery to add survivability for casters (fire/storm/spirit)
- The new area is one giant maze. You will spend more time studying the map to figure out where to go than you spend fighting. This gets really boring, really fast, as there are so many dead-ends.
- Many of the enemies are annoying to fight. Large groups of tiny fast moving worms, skeletons etc that you can barely see to click on. Turtles which are giant HP sponges etc.
+ The new area is only on legendary difficulty and that's a GOOD thing. It would be horrific to have to crawl through this new expansion for each level. It's that boring.
If you love the base game it's worth it, just for the new mastery and items, but it's not worth buying just for the new maps/areas. I'm going to guess this was produced by the same team that did Atlantis, as it's significantly less fun than the original/immortal throne/ ragnarok.