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Sunday, November 24, 2024 4:06:17 PM

The Walking Dead Review (Dr. Terr, Ph.D.)

This review contains spoilers, which shouldn't matter because I'm hoping this and other negative reviews will save you from wasting your time on this "game."
What a dreadful experience this was. I played it as part of a gaming challenge so unfortunately I had to sit through all five episodes.
Because sitting through it is what you do as it's more a movie than a game. A row of cutscenes with quick-time events interspersed with short moments where you get to walk around and do adventure-like things such as looking at stuff. These segments do not require much thinking nor tell you anything interesting about the world beyond that "it's a chair" when looking at a chair.
The story, and especially the dialogues, aren't any better as they are riddled with cliches. All the characters in your group of survivors are one-dimensional and stay that way despite the horrible things happening to them.
Like the gruesome events at the homestead of those seemingly friendly farmers offering food? (If you've seen any horror movie or X-Files episode involving rural people you will immediately know what they are.) You'd think an experience like that would shock the group, maybe even traumatize some, and would become a bonding experience or at least raise some questions about who to trust in the future but nope, it barely gets mentioned at all.
Or take Kenny, the mustached trucker hat wearing man. His whole shtick is yelling about "I'm going to protect muh family whatever it takes". Well, he loses them all (whatever you do, you can't actually "tailor" the story despite what Telltale claims) and is then barely fazed by it.
He doesn't get depressed, bitter, or anything, he just stays the same. Sure, the event gets mentioned once or twice when talking to him but only as an aside. Conversations never become meaningful as the main character only knows how to respond with platitudes like "We'll get through it, we have to" and "Yeah, things are looking bad right now."
Not that the other characters know how to express what they're really thinking or feeling. They either spout some incredibly generic lines (with lots of cursing and "tough guy" talk), or respond nonchalantly to dodge a subject. It's all very shallow stuff.
Speaking of shallowness, the only thing the choices you're forced into do is determine the order in which people will die or otherwise leave the group. There are no branching paths, or options that become (in)accessible because of an earlier decision. Hell, you don't even get awesome glowing scars like in Mass Effect if you choose to kill some people. Nope, it all doesn't matter.
Finally the game has plenty of animation glitches. Character models suddenly popping into a certain stance, people floating above the ground and hands clipping through objects. Why does this happen in a game where every scene is completely scripted?
I remember the hype when this game came out, and I see the overwhelmingly positive reviews it still has now, but I don't get it. There are much better games out there, and also much better movies.