The Room VR: A Dark Matter Review (TheDevil'sAdvocate)
I played this game right off of the heels of The Room 4, and this was certainly something different. I did enjoy this game and played it all in one sitting.. or standing I guess- anyway, the fact that I played this in one continuous sitting should tell you how engrossed and fun this game was, however there were some things that I felt were a little lacking, and those are simply down to a few mechanics that were abandoned for this game.
Primarily, the manipulation of objects was abandoned. Do you remember how, when you picked up an object, you could spin it around in another screen and possibly change it's shape? well you cant do that anymore in this game. In fact you could probably complete this game with just one controller, which was a missed opportunity in my eyes.
As well, I also found it kind of annoying how you had to open your inventory to turn on the eyepiece instead of flicking something to the side of your head- see Ghost of Tabor's Night Vision Goggles to see what I mean.
With that said, this game definitely keeps the feel and atmosphere of The Room series, and I believe was a welcome addition. Should they make any more in the series, I'd recommend trying to make it in such a way to allow VR players to play with their headsets, while still allowing Keyboard players to play the game.