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cover-The Pedestrian

Monday, May 12, 2025 5:54:00 PM

The Pedestrian Review (ZoCCo_DureX)

The Pedestrian is one of those titles that manage to surprise you from the very first minutes—not so much for its initial complexity, but for the way it gradually builds a simple idea into something truly original and engaging. You step into the role of a stylized figure—the kind you see on street signs—navigating through a series of puzzles spread across screens, signs, and panels embedded in three-dimensional urban environments. But more than the premise itself, it’s the experience that truly stands out.
The first thing that struck me was the artistic direction. We're not talking about ultra-realistic or technically impressive graphics in the traditional sense, but about a visual style that feels genuinely unique—something I personally had never seen before. The stunning harmony between the flat, two-dimensional surfaces and the rich, three-dimensional backgrounds creates a surprisingly immersive effect. These seemingly out-of-place panels blend seamlessly with their surroundings, helping shape a world that feels coherent and alive. It’s a type of visual beauty that doesn’t scream for attention, but earns it through subtlety and elegance.
Beyond the style, what truly sets The Pedestrian apart from other puzzle games is its originality. The concept of shifting, connecting, and rearranging sign panels to create logical pathways is brilliant—and introduces a completely fresh way of thinking about space and puzzle mechanics. As the game progresses, it becomes clear that it doesn’t rely on gimmicks to impress: each level is a compact mechanical challenge, waiting to be deciphered with logic and patience. And the moment of realization, when a solution finally clicks after a few failed attempts, is one of the most satisfying feelings a puzzle game can offer.
Difficulty is one of the game’s strongest suits. It’s never too easy, but it’s never unfair either. The challenge builds naturally, and the further you go, the more it demands from your observation and reasoning skills. I often found myself spending tens of minutes on a single level, yet never felt frustrated. Quite the opposite—it was that need to pause, to rethink, and to try a new approach that made overcoming each obstacle so rewarding. The fact that I never had to consult a guide or external help speaks volumes about how well-balanced and intelligently designed the game is.
Thanks to this gradual difficulty curve, The Pedestrian offers an experience that, while relatively compact, can easily stretch over five to ten hours, depending on the player's pace and problem-solving approach. And it's time well spent, as each minute carries a sense of progression and discovery.
The only small note I would add concerns the audio. I appreciated the stylistic choice to let the surrounding environment—rainfall, traffic, ambient city noise—form the background soundtrack. It adds to the immersion and fits well with the game’s minimalistic atmosphere. That said, I would have enjoyed a stronger musical presence during gameplay itself. Music appears mainly during transitions between puzzles, but is mostly absent during the core gameplay segments. While this choice has its logic, a more consistent musical accompaniment could have added emotional depth and made the experience even more complete.
In the end, The Pedestrian is not just a great puzzle game—it’s proof that innovation can still come from simple, clever ideas. It’s a beautifully designed and thoughtfully crafted experience, unlike anything I’ve played before. Intelligent, elegant, and quietly brilliant—I highly recommend it to anyone looking for a fresh and rewarding challenge.