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cover-The House of Da Vinci 3

Friday, November 1, 2024 5:22:00 PM

The House of Da Vinci 3 Review (Caspian Roach)

It is a decent continuation of the franchise, with a few issues preventing me from giving it a honest thumbs up. The most glaring issue is the technical side- the game has no frame limiter or even at least a vsync option, so you're stuck with your GPU going full tilt for no reason, spinning its fans, eating extra energy and heating up the room. Yes you can limit FPS through your GPU control panel, but that makes the game sorta choppy. It will report that it outputs 60 FPS, but will drop some frames every second or so. My GPU can output 120 FPS in this game easily and that doesn't cause frame drops, so it's not a hardware issue. The first chapter is the worst for the dropped frames thing (later chapters are notably less choppy), and the issue is exacerbated in the very last chapter, in which the FPS drops to what feels like 20-30 FPS, despite still reporting as outputting 60. Luckily the last chapter is only like 2-5 minutes long, so it's not a big deal, but it is still very annoying.
The second, more minor issue, is that I got stuck in the game multiple times for a long time before giving up and using a hint only to discover that the issue both times was me not clicking on something that clearly looked like a generic background prop, of which there are many on every scene. It's annoying to be stopped in a puzzle game not by the tricky puzzles, but by the item in the dark corner you didn't pick up because it looked like any other item in the area.
Honestly if the technical issues were to be fixed, the progression annoyances can be ignored and this would be a positive review instead.