The Cosmic Wheel Sisterhood Review (Cerker)
I did three playthroughs of this game because the first run I had promised so much, but ultimately, I got very little for the runs I did. Now I know this is a positive review, but the things I have to say are pretty negative.
First of all, the game is dialogue based and promises plenty of replayability through different choices. My three playthroughs went like this, first was complete blind run, second was aiming for best possible ending and my third was let the world burn. Aside from most changes being just few throwaway lines here and there, there really wasn't as much variation between the endings as I had hoped. For some reason my character will still get mad at Abramar in the end, who is the best character in the game, even though she condemned everyone to death and willingly sacrificed her coven. It doesn't make sense.
Secondly, since there is so much dialogue that repeats throughout the playthroughs, I cannot grasp why essentials like "skip all seen dialogue" button is missing. It should be basically a staple for games like this, but no I had to spam click my way through the same cutscenes I had already seen three times. This is especially jarring with scenes where there will be absolutely no changes. Also having no NG+, when the idea of the game is to collect cards and create your favorites. What's the point of making good card art when I will just lose those cards soon enough?
Thirdly, the game switches up from fortune reading to a political minigame halfway through. While there still are some fortune readings done, most of them only concern the politics and don't actually have much to do with the characters themselves. This part also takes a huge amount of time with basically no variations and you always end up just having to sleep like 10 times even when your victory is assured just to get to the next scene. I wanted to read fortunes and affect the future, I didn't want to campaign for witch rights.
Now those are my main three criticisms of the game. However, it should be apparent that I did get invested enough to do three playthroughs and spend my time interacting with the game. I did like most of the characters and the illusion of choice did linger in my mind for a long time. All of my complaints are just things the devs could have done better to really elevate the experience. That is why I will have this review as a positive instead of a negative one.