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Sunday, February 16, 2025 1:11:44 AM

Tekken 8 Review (Domica)

While currently the overall reviews for this game are positive, most of the players that initially played and left their positive review are unfortunately gone.

The game is simply not fun to play at the state it's in. The character balancing is almost non existent in my opinion. The characters that were strong at the launch of the game are still strong a year later. They have pushed out balance changes during the year nerfing some of those characters, but it wasn't enough.

The 3D aspect of the 3D fighting game is more of a gimmick now than it ever has been. If you try to utilize the 3D aspect and sidestep, you can and most likely will at times get punished for trying seeing as a lot of moves track absurdly. The tracking should be heavily changed and nerfed, if you sidestep properly you should be rewarded, the opponent shouldn't just auto-realign to you during their strings.
Some moves track right or left and you have to sidestep into the other direction. Some of those same moves track almost a full 180 (some track, but not that much), which leads to confusion as you will get hit when you're sidewalking and are almost behind the opponent.

With a lot of moves tracking where they shouldn't, if you add in absurd hitboxes you get the current condition of Tekken 8. Phantom hitboxes are a thing and I think that's fine as long as it's not too much. But if you add in the fact that when you sidewalked and are beside your opponent while he's doing his move. If you try to attack him before he's done you can and will get hit first yourself. By attacking you extend your hurtbox and for whatever reason there's a big chance you get hit first. That's just stupid.

Season 2 is around the corner, hopefully we will see some improvements.