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Thursday, November 16, 2023 7:40:26 PM

Teardown: Time Campers Review (LexiWillowX)

Not really worth it, for quite a few reasons:
- Only 2 maps, which are extremely simple.
- Most of the buildings are extremely small wood houses, and not satisfying to destroy like the mall or mansion from the campaign.
- 9 missions that are extremely easy compared to main campaign.
- Only 1 new item (gunpowder) and it doesn't work if you are too far away.
- Item progression doesn't really make sense, and it doesn't really challenge the player to use newly obtained items.
- It will take you around 2-3 hours to complete.
- Horses go through walls like a bulldozer.
- The wagons attached to horses are awful, and I didn't use them anyway.
- Not many opportunities to be creative with the environment, like the campaign. We had bulldozers, cranes, lifts, etc. Now it's just horses and ropes.

Generally it's just not challenging or really that fun. I understand they were trying a wild west theme, but it's just not compatible for this type of game play to be fun or satisfying, in my opinion. There's no chase missions or robot/stealth missions.
How about a large city with challenging/exciting missions like the campaign? Or even a multi-level tower so I can send robots plummeting through multiple floors? Heck, even another large shopping mall with neon signs everywhere would be better than this entire DLC. There's so much they can do with these game mechanics, but instead they did... this. I expected a lot more out of this, and this DLC makes me feel like I wasted my money. I'm really glad I didn't go for the season pass if it's going to be like this for every DLC.