Suicide Squad: Kill the Justice League Review (Anarchy)
Rolled credits and completing the endgame loop once (If you've seen or played you know what that means) and the idea that this game will survive a year baffles me.
Traditionally Looter shooters' stories are extremely weak, especially when they launch. Destiny 1 and 2, Anthem, Division 1 and 2, Avengers, all have very middling launches, and survive based on their audience's ability to tolerate their bullshit. I can look past the story. I'll say I'm definitely not happy about how the entire Justice league is unceremoniously killed, and barely acknowledged for most of the game, but I tried to turn that part of my brain off and just focus on getting to the meat of any looter shooter, the endgame.
The endgame loop in this game, along with the spam of IPad-kid looking combat with flashy numbers that barely mean anything, is abysmal. Without spoiling too much, they want you to run this endgame 13 TIMES over what seems to be the course of a year if not LONGER, and without any signficant changes other than the elseworlds you'll visit while you do them, this game will die within that year, easily. If you check the steam charts page for this game, it peaked on February 3rd, 2024 at the time of writing with 13,459 players. Right now as I'm typing this, we have 6,877 players on February 5th, 2024.
It really doesn't matter what my opinions are on the game, I can sit here and type that I like the traversal, or that metropolis looks cool, or that while the Justice league is disrespected by a seemingly absent writers room for its 9 hour runtime of a shitshow story, their designs are great, etc. The proof is in the playercount that this game was an abject failure, and has now wasted Rocksteady's past 8 or so years of development. I never WANT a game to fail, I love videogames, I love this studio, but they're going to have to take a good hard look as that playercount sinks even further as to why they should keep this game running at all.
Your mileage can vary. Some people really like the combat, some people can look past the shit parts of the game and just enjoy having a DC focused game to play in, that actually has some cool loot when you get to the notorious/infamous stuff. Personally I will be playing the loop at least for the next month or so as Joker gets released, and I'll be closely following to see if WB really wants to sink more money into what looks like an already capsized and sunk ship. I cannot however recommend the game. Rocksteady and WB have some serious work to do that will take time, money, and effort, and if the base game is anything to go by, I don't think they have a snowball's chance of turning this around, and I don't know why they would given the playercount and retention is so abysmal only 3 days after its actual launch (Not counting early access)
I won't recommend this. If it's on sale and you want to hop in before the servers are inevitably shut down, go for it. I hope I can be proven wrong in the long run. But to me, this looks like another Avengers or Anthem, and without some serious help in the next 3-6 months, I can already see the tweet rocksteady will send out stating that they're pulling this from sales or delisting it entirely.