Star Wars Jedi: Survivor Review (Atomic Pixel)
Ok so I knew from the get go that I might run into some issues playing this. However, my current rig (i5 8600k, 2070 Super, 32gb RAM) at 1440p is by no means obsolete or even underpowered for the vast majority of titles. My thoughts were that I should be fine if I drop everything to medium with some tweaking here and there. Expectations did not meet reality.
Like almost everyone else reviewing this game, I encountered poor FPS of around 30-50 in the opening scenes. Those frames aren't great for a still relatively powerful GPU and CPU at medium settings, but it's liveable. However, its the stuttering that has killed the experience for me. If it stayed at around 45ish I could see myself enjoying it whilst I (begrudgingly) waited for patches to smooth it out. But the frame rate fluctuates HEAVILY to the point of giving me motion sickness - something which I rarely get from games.
Several reviewers have stated that the changing graphical settings does little to improve the stuttering experience, which is true. However what's weirder after tweaking around the settings I found that no matter what graphical settings I tried (low, medium, high), along with AMDs FidelityFX 2.0 (performance, quality, off etc) there was no change in FPS. Low settings with performance FidelityFX gave me exactly the same performance as high settings without FidelityFX. As far as I can tell the CPU and GPU just are not being utilised properly.
So in conclusion, I cannot recommend the game in this state. Maybe they'll smooth it out in the coming weeks. But that's also a F-you to PC gamers who haven been shafted so many times in the past with broken releases.
Supposedly the PS5 version runs a lot better (but still not fantastic) in performance mode. So if you're lucky enough to own a PS5 and desperately want to play this, maybe get it on there - just know that Sonys attitude to refunds is...not great.