South Park: Snow Day! Review (twoVHScopies)
Dear Trey Parker, Matt Stone, and the Steam Community,
This game isn't terrible, but it's not that good either. As a long-time fan who has been watching South Park for 22 years, I was incredibly excited for the past year to dive into a new South Park game. I always love the work they do! However, my excitement quickly turned to disappointment as I found that this game had restrictive exploration, limited scope, short length, lack of humor, lack of difficulty, and lack of engaging content.
One of the aspects that disappointed me the most was the game's restrictive exploration. As a devoted South Park fan, I was excited about the prospect of exploring the town's familiar locales and getting into the kind of hilarious mischief the show is famous for. However, my expectations fell short when I realized I was confined to Cartman's backyard with little room for exploration. This lack of freedom to roam around town was a significant letdown for me. I actually found myself looking at distance mountains and buildings from Cartman's Backyard pissed off that I didn't have the option to travel there on my own.
On top of the restrictive exploration, the game's overall length and difficulty level were also disappointing. Playing on hard mode, my friends and I managed to complete the game in about two hours. Surprisingly, we only encountered one challenging moment early on, where we died once due to the learning curve. After that initial hurdle, the game felt relatively easy and lacked the sustained challenge we were hoping for. Then, after just 5 chapters, the game was over. This quick completion time, combined with the lack of difficulty, left us feeling like the game was over before it truly began.
Despite its shortcomings, I must admit that the powers, weapons, and cards in the game are pretty cool. South Park Snow Day does a decent job of incorporating the show's signature humor and style into its gameplay mechanics. The variety of abilities and items at your disposal adds a layer of strategy and fun to the game. However, the enjoyment I derived from these elements was somewhat overshadowed by the game's limited scope and short length. It's a shame that these cool features weren't fully utilized in a more expansive and engaging gameplay experience.
In conclusion, my experience with South Park Snow Day was disappointing. With limited gameplay, lack of humor, restrictive exploration, limited difficulty, lack of engaging content, and short length left me feeling unsatisfied as a fan. I hope that future South Park games will provide a more immersive and enjoyable experience for fans like myself.
Hopefully, this was just a rough draft for a potential South Park RPG. If Trey Parker & Matt Stone were to take the foundation of this game and expand upon it, adding more content and depth, it could potentially be a solid experience. Until then, as fellow gamers themselves, I believe Trey Parker and the team can understand why I gave this game a thumbs down.
I'll continue to play and will update my review if the DLC's make the game more expansive.
Yours truly,
Chat GPT