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cover-Sky Oceans: Wings for Hire

Friday, October 25, 2024 1:10:02 PM

Sky Oceans: Wings for Hire Review ([TAW] Derisat Hartfelt)

Until it gets MANY FIXES i wouldn't recommend this game. I really want to endorse it, but there are serious bugs, I won't go into them all but a few that are keeping me from progressing the side missions and main missions. "invisible walls causing impact deaths (game over) Chests/loot acting as walls or terrain with massive invisible but solid hit-boxes causing impact deaths (gameovers). Kill targets/ treasure chests being out of bounds on their missions maps, unable to be reached.
Radar tracking leading to objectives that just arent there at all as in they didn't spawn in OR they MAY have spawned under terrain. These are all obvious bugs from the early game and not hard to find since everyone is getting them. But there hasn't been any patches addressing them. The one patch we had was for limited/more uncommon bugs or typos. It's been just over 2 weeks from release and nothing has been done to fix these as of yet. I MIGHT change this review in the future should they ever actualy fix the game so I can advance it's plot without clipping to death randomly when looting or flying around.
I have turned in these bug reports and they devs respond with a lipservice "thank you for playing, we're continuing to improve and look into it. I say lipservice because after a launch thats when patches, even small ones, need to be rammed out fast to keep up with the new player base. Which they arent doing, so I can only assume they aren't in a rush to fix a new IP, which translates to, dead on arrival.
If you ignore all side content and just blitz the story and only the story apparently it's beatable, but whats the point of it?