Shovel Knight: Pocket Dungeon Review (sücco)
Play this game in roguelike mode (no extra lives) as that seems to be how it was designed. By letting objects of the same type touch each other you will be able to deal damage to or destroy them all with one move! Attacking enemies will damage you back so you have to use potions that also drop down to heal.
I see some of the reviews here saying this game sucks and it's all randomness. It's a roguelike though, so there is a good deal of randomness but the fun comes from gaining skill with the mechanics and making the right decisions. If you can carve out lone pieces and allow a bunch of the same object to get into a big cluster, popping that huge chain is super satisfying.
The game was very intimidating at first and I would die in the first 2 stages over and over, but I eventually got the hang of things and beat the game for the first time pretty quickly. This game requires patience to get a hang of the mechanics but once you do it's a fun little time waster to open up every once in a while. There are lots of characters to unlock too and they all bring their own strategies to the table.