Sea of Thieves Review (VoodooDoc)
Looking for a pirate-themed open-world-sandbox-pvp-no rpg game?
Well, here it is! Sea of Thieves
If you like collecting commendations and skins, you always need the flash of losing everything or winning everything and love endless grinding: Welcome aboard!
Completing and collecting all the commendations and skins takes so disgusting long that it makes more sense to waste your life on cocaine. There are enough sweats and tryhards producing enough sweat to fill all the oceans in the world.
The Game:
Sea of Thieves is an open-world sandbox game. There are three different ships. The ship sizes indicate the crew sizes, and 1-4 players can play together. Of course, the typical pirate weapons are included: swords, muskets, grenade launchers, and more.
Various treasures must be returned to their respective factions, some can be found or acquired through voyages. Handing over the treasures levels up the faction and, if applicable, grants progress toward the corresponding commendation.
There are no upgrades for ships or weapons, everyone starts with the same things. Supplies must be bought and found. The world is divided into four zones. There is no real goal or end. Only the purchase and unlocking of skins and titles counts as "content." The only story thread Sea of Thieves offers are the Tall Tales, which roughly recount the events in Sea of Thieves.
Currently, up to six ships can be on a server. It's possible to form an alliance, but beware: betrayal lurks around every plank. (It's a pirate game.)
The graphics have a comic-style look and, for a seven-year-old game, they still look very good.
There are season passes, currently in season 15.
My opinion:
I switched from WoW to SoT because I wanted a game that wasn't so time-intensive....... that failed in a legendary way ^^ You basically do the same thing all the time: searching for treasure, hunting/defending treasure, repetitive activities for commendations, and then you take it all to one of the outposts and stuff it into the respective vendor.
Even if the trailers sell you on the idea that this will primarily be a PvE game, forget it! PvP is clearly the focus here, whether in open world or PvP mode (Hourglass). A solid crew is the key to success, I wouldn't call this a solo game. I would recommend joining a community. There is a Safer Sea mode, in this mode only you and/or your crew are on the move, but there are restrictions in the gameplay.
And here we come to a really great topic. The community is one of the ugliest, most toxic, racist, and antisocial I've ever encountered.
According to these people, my mother has such an active s*x life that rabbits would be jealous. I also seem to change ethics several times in a week. The stalker behavior to further insult you on Steam or Xbox is epic.
You can report it to the developer, but videos, screenshots, etc., are usually never enough. The anti-cheat also doesn't work particularly well, which is particularly frustrating in PvP mode. Other issues include numerous bugs and unstable server performance, including large ping fluctuations, server crashes, hit reg not working properly or not working at all, etc.
Still, once you start playing Sea of Thieves, it's like an addiction.
Especially at the beginning of your pirate career, the exploration, the solving of puzzles, the first battles, the first gold you earn.
Unfortunately, after a while, it feels more like work than fun. You want to earn the new commendations and then sometimes have to repeat things you completed four years ago.
But that's just one opinion, I wish you a good purchase decision and hope you don't run out of rum.