Resident Evil Re:Verse Review (Nathan Brighwood)
Capcom delivers on its promise to provide the most entertaining, competitive, and difficult multiplayer title on the market. Knowing better than die-hard fans throughout the world, they boldly abandoned ideas like remaking Outbreak, resuming Resistance support, and even redefining long-time favorite mode "The Mercanaries," changing it into Raid Mode to get more hype.
As an extra bonus, Capcom has made what is quite likely the best decision in company history by removing all of the unnecessary fat of modern gaming, such as a multiplayer mode with friends, team deathmatch, and any other material that will undoubtedly inflate what is already a masterpiece. Admire the extremely absurd and broken MMR system, in which everything less than first place earns you 0 points, while finishing lower than third results in a 20-30 point loss!
Gaining MMR becomes even more time consuming and enjoyable as a result of interactive aspects like as constant kill-stealing, being struck around corners, and excessive lag. The new "your ability fires, the other player is hit, a sound effect and blood animation are triggered, but you don't really deal any damage" system has industry analysts in awe at what may be the best system gaming has ever seen!
Buy this product even if it isn't on sale because the developers need your money.