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Sunday, October 20, 2024 6:16:23 PM

Resident Evil 4 Review (xRaiden)

I played through the original from 2005 about 7 times on the highest difficulty level.
The new title is called a remake, but many areas have been changed and familiar bosses and enemies have been used in other places, you can like that, but you don't have to. There are also one or two new settings, so some things are new and make you want to play through, that's how it should be.
The graphics and atmosphere are really very well done, in my opinion the best part of the whole series. The light and shadow effects are really impressive. The new missions like medallion shooting are also fun, which was great in the original.
The game itself has become harder, in some places it has a bit of a Dark Souls feel, because you just die without warning or enemies that used to come slowly (Regenerador) now come crawling and jump at you, the traps are also much better laid and the game sometimes turns into work. You are also no longer invincible when you perform combat animations, many enemies no longer stop when you shoot at them and absorb many shots like a sponge. Killing enemies from behind without being noticed is a nice feature.
You can no longer kick doors in either and ammunition (if you get it) is used up again straight away because the areas are just packed with enemies, it sometimes feels like Killing Floor. You are constantly crafting ammunition and shooting.
To be completely honest, when it comes to graphics, sound and atmosphere then it is definitely Resident Evil 4 Remake, but when it comes to authentic areas, nice speed runs or relaxed gaming then definitely the original. I see the remake more as a parallel game to the original. I like them both.
Now for the negative point, what I didn't like so much: In the original, the Separate Ways expansion was included for free, in the remake you have to shell out extra money for it, and 2 weapons or costumes that aren't available in the game can only be obtained via microtransactions, so here again they want to really cash in and milk the player. Keyword: Fear of missing out (FOMO). And then there are special suitcases or talismans that make the game easier because you get more resources, money or buy special upgrades. Microtransactions in a single-player game? I think that's really stupid.
I only got the main game + Separate Ways and it was worth it.