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cover-Remnant II

24 Eylül 2024 Salı 04:20:58

Remnant II İnceleme (Traunt)

Short version. Game is a great 8.5/10 if you're on the fence for any reason, just dive off and give it a shot.

The good
Solid gameplay loop, decent story, amazing build diversity, immersive world supported by random generation and a fair few unique interactions which also generates a sizable amount of replayability. Rewarding exploration and choice (not just in dialog either)
No battle pass, no mtx, just a really great game in a box with some sweet DLC upgrades.
Plays great solo, and with friends. I wish more people would play it.

The eh
Game doesn't do a fantastic job explaining itself, starting with difficulty scaling, stat details, how damage works, what does and doesn't count as what type of damage. This isn't too much of an issue for most but can be an issue for some.
Minimal character customization, 6 base faces, 6 voices, handful of skin, scar, hair options each for male and/or female. This is made less important by armor options but the game also isn't trying to play fashion idol, some flare exists but largely the focus was on making the gameplay the reason to keep playing.

The 'bad'
You will eventually need to turn to 3rd party resources if you want to unlock everything. There are a lot of items, and little story details you just aren't going to 'accidentally' discover. Sure, you might stumble onto the alternate boss kill objective or get lucky and find an item before some npc gives you a quest to go get said item and this may change what you get as a reward, but then there are other, more creative unlock requirements you just won't ever figure out trying random things or exploring the far reaches. (Lookin at you archon) This isn't to take away from the work done to implement these things, in the case of the archon specifically I love why the unlock is the way it is, the dev's knew the kind of players they had and that is something to be praised. However, not everyone likes or wants to keep a wiki open on the side to figure out how to get stuff. (But don't you lie to me, you've done it, I've done it, and as long as games keep including easter eggs and hidden loot, we're gonna keep doing it)

The controversial
Hot take maybe, maybe not, I don't see a lot of discussion about this outside of what honestly feels like whining and self-reporting ignorance. Anywho, I'm throw balance out there, as a somewhat bad item.
Not so much that it is unplayable by any means, You can clear any boss/world on any difficulty with any combination of archetypes. Buuuuuut, you're either lying to yourself or are just delusional if you think each archetype has the same power as any other. Same for any weapon in the game. Mostly this is a case of X just outshines A-V and Y or Z are only as good when used by/with one thing or another. (probably one of the easiest examples of this is the comparison of the 'bulldog' vs the 'sparkfire', tell me one actually good reason to use the former over the later that ISN'T "because the bulldog is easier/faster to acquire", the sparkfire is just always better.)
This also looses some of it's bluster as an argument the higher the level in a way. The gap in fun and power between the Invoker at level 1 to the Summoner at level 1 is much, much wider than it is when both are level 10.
But, as with anything said here, this is my opinion and not some gospel. Even at their worst the 'bad' parts are more than made up for by the rest of the game, and honestly aren't even really that bad. This is also before the final DLC drops which may or eliminate any of these points.

Anyway, get the game, try all kinds of stuff, hopefully have all kinds of fun and if not, at least you supported a good company trying to make good games still.