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cover-Project Hospital

Sunday, May 15, 2022 7:23:32 PM

Project Hospital Review («CaC» ro8inmorgan)

I really want to like this game because it does so many things right. I like for example the fact they use actual illneses with matching symptoms. There's really something to learn here about how hospitals work, how they diagnose and treat patients. There's allot of customisation and you can create every room exactly how you want it.
Only this game lacks one thing that makes all the things it does right go to waste and that is "intuition". I'm no stranger to games without help. I grow up with times that games had no tutorial. Like the original roller coaster tycoon you just had to figure everything out yourself. I'm the kinda person that can sunk hours and hours into games like these. I love figuring everything out and getting things to run smoothly. The problem with project hospital is you just can't! Unlocking ambulances how? I unlocked them a few times and it's still not clear to me how or when exactly you will get them. The financials screen is really bare minimum you can't dive into the details on how to make your hospital profitable. In fact you can't even tell how or when and why there are coming more or less patients in. It just seems to be a random amount adjusted to the size of your hospital. This means your always sort of running a small profit making expansions always needing to happen through bank loans. There's departments with receptions and without, but do you need to place receptions for some departments? Because they seem to run fine without. Why can't toilets and waiting rooms be shared by departments? Do queue machines make any difference?
Another thing is that like all these games after a while you will be playing in maximum speed as otherwise things will just move to slow but you will just be bombarded by notifications of patients missing X or collapsing or whatever out of the 1000's things this game feels they need to annoyingly create a popup for.
What I'm trying to say is I restarted a new hospital many times thinking I learned mistakes from the last but every time I end up with basically chaos. Departments taking up whole floors but every floor basically have the same rooms over and over because every department basically requires the same rooms but specifically tagged for that department. Like when your building a ward for the 5th time because departments can't share them it kinda gets annoying. Specially when there's like 4 wards empty but your bombarded by notifications that patients cannot have a bed because one department's ward is full, yet there's like 20 beds empty in wards for other departments. It's just one of those things that really is counter intuitive and after a while all these little counter intuitive things are adding up and really start to annoy you. You can't really play this game on intuition because many things that seem logical and obvious do not work. The game has some set limits on many things that sometimes just don't make any sense. So instead of playing with some logical natural flow, you often find yourself googling to as to why you can or can't do something and what the game's rules are.