Prince of Persia: The Sands of Time Review (Wish)
Old picky gamer here and I am going to tell you that when this game first came out on consoles this would easily be a 5/5 game.
I did play this game when it first released and it exceeded all my expectations at the time. Now coming back many years later to this PC port and clearly this game was not given much love by Ubisoft.
To start, there is no official controller support so I was stuck with keyboard and mouse and this game clearly suffers for that, especially in combat. Next, I encountered many audio bugs where music would cut in and out and dialog would be off. I also had textures act weird with the Prince's hair flying around wildly. Lastly, I did have a few occasions where my movement and the camera angle made for some were clipping issues.
Now don't misunderstand me, I still think this is a good game it just seems that this version of it has many technical problems.
I will ignore combat for now and get to what makes this game still stand out after all these years. The developers of Sands of Time didn't seem to get the memo that plagues many games and instead crafted a story that is outstanding with real character development and charm. Add in some excellent voice acting and dialog and I would say that the games story is strong enough that it will stay with you long after you have finished the game.
The music has a great ethnic/authentic feel to it that sets the mood and visually the game has this nice dream like/Arabian nights quality to it. The main gameplay gimmick, reversing time, actually works well in the game and you will find yourself relying on it for both puzzle solving and combat. Watching the Prince run, jump, swing and slide looks and feel great from a gameplay perspective.
Now the part of the game that has aged the worse, combat. While I can appreciate the combat being simplistic however, combat is at best boring, and at worse tedious. Near the end of the game in particular were you constantly fight large numbers and in tight spaces