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Thursday, December 19, 2024 3:14:52 AM

Prince of Persia Review (Felix2good)

What a waste of time. First off, its a collectathon. You have to run around and collect a minimum of 540 spirit orbs or whatever its called. once you collect enough, you unlock a glorified spring board that gets you to other places. You must collect all 4, totaling to 540 orbs to beat the game. Then you have to run through every area (20) and heal it in order to unlock the boss of the quadrant. Not much of a boss but the same enemies you have been fighting. Beat all 4 and you get to the final boss. There is no upgrades or abilities you unlock in this game. You have everything you need only in the first hour. Good right? Not if you like doing the exact same thing over and over 20 times. The art direction is cool but thats about it.
First the combat: When you enter combat its always a duel against a monster. You can dodge but it seems inconsistent so its only to reposition, you can block and parry with the right timing and you can attack with 3 buttons. One with sword, with your girl and your glove. Sometimes the enemies buff themselves so they can only be hurt by one of these but after a few hits with the correct attack, you can attack them with anything you want. I found using the same combo worked out for me. I used XXXYYBYYB (Xbox). You can also usually instant kill enemies if you corner them against a wall or a cliff. Overall the combat got boring doing the same thing over and over, especially when they just parry everything you do or throw you around, wasting a lot of time. Thats a lot of this game, lots of little cutscenes for everything. For combat enemies throw you around or you push them back a lot. It really drags out every fight you do and interupts your combo that would defeat the enemies faster. Also, you can't really die. The more you get hit, your girl saves you and if saved too much, the boss heals a lot of health. A time saver thankfully is some enemies can prevent spawning if you reach them fast enough.
The parkour: Parkour feels pretty stiff and very automatic. Jump? its guided. Wall run? don't have to hold the button. Ring to grab on to? long animation with very generous timing. And if you somehow do fall, your girl will catch you and place you on to the last flat platform you were on. Everytime you get enough spirit orbs, you get to choose a "power" to unlock. All it does is unlock a colored button that bounces you around. Very slowly. One of them is a fly power that is an on rails, dodge walls while auto flying. The worst part is the path it takes makes no sense. When you can fly, you would take the most direct path there? theres nothing in your way. No lets fly around for 3 mins, hitting other buttons that just serve as a time to decieve you into thinking you're playing even though it takes the same single button that needs almost no timing. You can't die at all while parkour. Also no sands of time to rewind at all to redo a small jump you missed (We'll get back to the sands of time) meaning if you've been parkouring for 5 mins because of long animations? sorry do it all over again. And its not like its hard. Button press timings are super generous and animations are so lengthy. It just that sometimes you get impatient or don't see what you needed to do before its too late.
The map is open world but you have to cleanse everything so its just an illusion of choice. Difficulty stays the same the entire game. And theres only like 3 puzzles in the entire game and are more complicated than they should have been tbh. Theres also only like 6 enemies in the entire game you fight. You repeat fight every one of them until the game is done. The map hazards are boring. Just black splotches you can't touch while wall running and have to time to get by.
Story: It's fine for the most part, but if you want to hear more, you have a dedicated button to talk to your girl, Elika. Yep thats right, Farah is not the main love interest because this game is a reboot and nothing from the past games ever happened. In fact, Farah is your donkey. Yeah, what a joke. A donkey thats only every mentioned and never shows up in-game. Farah you have a conversation and have a lot to say which is neat, if you didn't have to stop everything you're doing to listen. You cannot talk to Farah while walking, running, parkouring. You have to stop everything to have a little chat.
The characters are cool. They felt like they were getting to know each other and fall in love, but since the game is sudo choose where you want to go, their dialogue feels like they're out of order and not building up to anything.
SPOILERS FOR THE ENDING AND STORY
An evil god threatens everything that Elika's father released. You heal the corrupted lands around so the power of the lands can contain Ahriman again. You go around fighting 4 monster who have sold their souls to him plus Elika's father. Her father did so to revive Elika when she died before the game started. Reviving gave her powers she uses to help you. Now the ending, Elika kills herself containing Arhiman. Since being revived used power that contain Arhiman, it was required to give that power back, killer her. The main character becomes characteristically quiet after and hears whispers of Arhiman, being seduced to used the power, like her father, to revive her. You do this and unleash Ahriman once again, letting the world become corrupt. How dumb. Everything you did was undone just to try and feel deep. Yeah, a bad cannon ending. Now i know theres an expansion that extends the story, and they backpeddle on this bad ending saying "oh it was actually a good and smart thing to do. Some people like this ending, i don't. Notice how i never mentioned the main character as "prince"? thats because Its never mentioned. The "Prince" is just a guy homeless dude that raids tombs. Sounds like a better game if you ask me. There is no sands of time or dagger of time at all in this game. Its all about power a good god that's just magic. And you don't get to use it, all magic stuff is used by Elika. The only mention of "prince" is a corrupted enemy thats trying to seduce you to joining her and be her prince. So not the same.
Overall, this game just doesn't feel like Prince of Persia. it feels like they just slapped the name onto a game they were developing to sell. Could have been called anything else.
Please just play the first 3. Sands of Time, Warrior Within and Two Thrones. Much better games with better combat, parkour and continuity.