Postal 2 Review (bruh)
If POSTAL 2 had a tagline, it would probably be “Chaos: The Game”—because no matter how hard you try to play it normally, you’ll eventually end up running from cops, setting people on fire, and using a cat as a silencer.
You play as The Postal Dude, a man just trying to get through his week in the most miserable, deranged town in existence. The game gives you simple, mundane objectives like buying milk, cashing a paycheck, or returning an overdue library book—but how you complete them is entirely up to you. You can be a law-abiding citizen, standing in line and following the rules… or you can pee on everyone, blow up the building, and leave a trail of destruction behind you.
The world is an open-ended sandbox where everything and everyone is interactable, killable, and very, very flammable. Want to start a riot? Go for it. Feel like using live cats as silencers? The game says "sure, why not." Ever dreamed of kicking someone’s head off like a soccer ball? POSTAL 2 has you covered.
The game’s humor is offensive, crude, and completely unfiltered—it makes fun of everything and everyone, and if you're easily offended, this is NOT the game for you. But if you enjoy dark, absurd humor and a world where the dumbest possible thing can and will happen, it’s an absolute blast.
Gunplay? Surprisingly solid. You’ve got everything from pistols to rocket launchers, but the real fun comes from creative destruction—throwing gasoline on people, tasing them, or using a shovel to send them flying. NPCs react dynamically to your actions, so expect things to spiral out of control quickly.
It’s stupid, offensive, hilarious, and completely insane—basically, GTA’s drunk, unhinged cousin.
9/10 burning protesters. Would urinate on everything again.