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Monday, September 16, 2024 10:58:44 PM

Payday 3: Fear & Greed Heist Review (Dakafak)

Feels one dimensional for stealth. There's no casing mode so that removes the dynamic of splitting responsibility between teammates or taking advantage of special skills like cameras or citizens not detecting you with rush. Speaking of rush, there's no way to rush through the heist. Not without getting lucky anyway. That's not the biggest deal but it's fun learning a heist inside and out and know how to rush through it faster.
Because there's no casing mode and it's so one dimensional for stealth, you basically move down a hallway, wait for a civ to move, move down another hallway, wait for a guard to move, etc. If you get spotted by a civ or gaurd on the floor, you're done, so it's pretty painful to go through every step of the heist just to go loud from one tiny mistake.
It definitely feels like there's something missing to this heist. If they had casing mode and had a couple different approaches to sneaking through, I think that would REALLY help the replay-ability of this heist. Feels like a waste of money for a DLC heist when you can't even tackle it in multiple methods.
To summarize, this heist is very one dimensional for stealth. so there's no replay value. It's not worth $8 just to play a couple times. It's a shame because it's a fun concept but it's extremely lacking any depth.