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Sunday, June 19, 2016 6:56:52 PM

Payday 2: The Biker Heist Review (Bubingi)

The Biker Heists aren't what I expected at all, I was kinda expecting a heist for us to wipe out all the Overkill MCs (The Bike Gang) and their connections, kinda like what happened with Hotline Miami, however I was wrong and we got a fetch quest for Day 1 and a straight line for Day 2.
Day 1 takes place at a biker club, where Rust's friend is being beaten up, you have to rescue him and get Rust's bike repaired by doing objectives and defending Rust's friend, like obtaining the seat, the chrome skull on the front, or have Rust's friend take parts of other bikes, then at the end you drive the bikes to the escape.
It's a very simple Day, it's sort of like a loud version of Car Shop, a bit of waiting and a massive dash to the exit.
Day 2 takes place on a train where you have to steal a important headset for Bain, pretty much you run a straight line, kill cops and Overkill MCs too, and a boss at the end, then you rush back to the chopper. Very lackluster and a let down of a Day 2, I mean imagine you had to kill the Commisar in Hotline Miami and the heist lasted under 5 mins with no build up or a russian idiot taunting you, that's this heist.
However Day 2 adds 2 very intresting things, the first thing being cars which drive aside the train, these contain cops that attack you, and you can shoot at them including the driver to send the car flying to it's death!
However the coolest thing is the Chopper with a turret, seriously it's awesome to fight against and I will love to see it again someday.
The heists overall are ok, they could be improved in many areas, but they are fun in the end.
The new throwable is just a faster firing Javalin, and I don't really find a use for them besides just feeling badass while using them, it's handy though to kill a Cloaker while your out of ammo in your guns, plus it feels badass to use this in stealth too.
The CR SMG is a sidegrade to the Krinkov SMG, when you build them in a simlar way, they will have simlar stats except some stats are different, for an example my SMGs are built for pure damage, the Krink has higher threat and accuracy, while the CR has a higher fire rate, overall it has very high damage by default and low ammo by default, and it works pretty well with the Breaker 12G from the character pack.
Now here is my biggest issue... the bikes themselves...
In Day 1 you drive the bikes to the escape... AND THEY SOUND NOTHING LIKE A HARLEY DAVIDSON!
In the Trailer they used a Harley, and ingame while not Harley's, their names are a parody of them, so when I first saw these, I thought "They better sound like them, I mean come on! All the vehicles in the game so far sound brillant!"
The bikes sound horrible until you build up quite some speed, and even then they sound decent, THAT'S NOT HOW A HARLEY WORKS!
HERE IS WHAT HARLEY SOUNDS LIKE!
https://www.youtube.com/watch?v=9YcQx3M3gvI
https://www.youtube.com/watch?v=2zW3XzDy_D8
https://www.youtube.com/watch?v=yALPfx8jr9U
See Harleys are supposed to be monsterously loud all the way through, and the bikes in this heist fail at this too much.
Long ago my father owned 3 Harleys, he owned a Black Fat Boy, a Blue Electra Glide and a 1942 Flathead, all 3 of these bikes were monsterous, they were loud, they would wake up the entire neighbourhood, and they were all awesome, when I was younger he would take me out to a Milk Bar with his Electra Glide and oh my god it was amazing, the noise, the views and I just felt so badass!
I was hoping these bikes would give me those happy memories again... sadly they didn't and the bikes aren't Harleys, Overkill you seriously disapointed me with the bikes.
The masks are alright, a lot more stronger then previous masks we have got as DLC.
Achievements are a nice mix of easy and challenging, however 2 of them relay on RNG which I don't like at all.
Overall wait for a sale, this heist could be much more better, but as it is it's a lot of fun, but could be improved a lot, and the weapons while good, could be better too.