Palindrome Syndrome: Escape Room Review (Oxytrexate)
The game was fine, but nothing special.
From a technical standpoint, there are very few settings, the movement was slow and annoyingly floaty, plus the sprint button did almost nothing. I personally hate mouse acceleration when looking around, so didn't enjoy the camera at all. Also, PLEASE put in a FOV slider, the game's FOV is wayyyy too narrow.
None of the puzzles were groundbreaking or creative but it had one or two bangers. What a good puzzle game does is make you feel dumb so that when you figure out the solution in a creative way, you get that big brain dopamine hit. Unfortunately, there were maybe one or two moments of that 'aha' feeling the entire game and more relief from frustration when solving puzzles. Almost all of the puzzles were extremely simple and could be solved with brute force. The switch puzzles were only put in there to pad out the game length, as was the classic pipe water puzzle.
I wish the puzzles got more complex instead of more tedious.
The story isn't even worth mentioning, as it was extremely predictable but also had little impact on the experience as a whole. This is neither a plus or a minus, since some devs can ruin a good puzzle game by trying to jam the story down your throat, so one that stays out of the way is never a bad thing imo. If I wanted a great story puzzle game, there are plenty of others to choose from.
Worth the $2 I paid for it on sale but nothing more.