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Thursday, August 3, 2023 4:00:17 PM

Orbital Bullet Review (genowhirl15)

Imagine a more compact, yet still quite intricate Dead Cells. Overall, the game offers some major bang for your buck.
You can expect a ramping difficulty curve with each clear of the game, up to a tenth level of difficulty. It's noticeable, and really drives replayability.
The controls and combat are tight and there is a good variety of weapons that feel distinct from one another for the most part.
The pseudo-customizable skill tree that you build during your run allows for many different approaches to the game. As you level up, you'll be able to choose from two different skill sets to add to your tree, then you can allocate points to those skills from there, which allows you to branch up the tree.
In the central hub where you begin each run there is a weapon unlock/upgrade system that you can pump points into after each run. On top of that, there is also a 4-way branching tree that permanently enhances your character, alters the shop, affects weapons and combos, adds helpful items/events within the game, etc, that you can pump points into after each run.
The central hub is also where you change your class. There are 4 character classes to choose from, each one being a specialist of one of the 4 damage types, and they each have their own small trees you can upgrade. To earn the points for these, however, there are certain challenges you have to meet within the game. Given the constraints of the game, I actually did notice that each class plays distinctly enough from the others to a high enough degree that they don't all feel like reiterations of the same singular class/character.
Lastly, there is another mode that you unlock called the Eternity Tower. This mode is cool because you build your character on the fly by earning points based on your performance on each floor. It does away with the skill tree in the traditional sense, using instead an expanded shop where you can spend your points to buy weapons, upgrades, stat boosters, skills, or reroll the shop entirely. This mode has 3 options: clear 50 floors on Easy, clear 50 floors on Hard, and Endless Mode.
It's worth the full price to be sure, but you'll find it on sale I'm sure. You can't go wrong either way.