Not for Broadcast Review (468 | Officer | Harper I.)
People would call this similar to papers please, or a papers please successor, but I think that's discrediting this game and putting it in the shadows of another game. This game stands well on its own and I am amazed at just how much choice actually effects the game. There are choices, ones you don't pay any attention to, little stuff like what sound effect you play, and what you censor out, that will drastically change the outcome for main screen characters. You actually have the ability to make or ruin someone's career if you play a boo sound effect too much. You can save someone's life depending on when you play an ad. All these choice you have to make you have no idea there will be consequences to.
I've played through this game 3 times now, each time I notice little changes from what characters say, from how they act, to what goes on in the world around you. and that's not even mentioning the 14 different endings. 14 actual endings, ones that happen at the end of the game, not ones that are game overs. It's amazing how much content is packed into this game.
My only complaint even worth mentioning is that it is very time consuming to get each ending, but that's no fault from shoddy mechanics or bad game systems, There are choices you make halfway through the game that drastically change the outcome and that is quite honestly amazing. If you like point and click games, branching paths games, or just british humor then this game is always worth a shot.