Northgard: Himminbrjotir, Clan of the Ox Review (Marn)
This review is for CONQUEST mode only (the only mode I play).
Ox clan gets huge benefits at the cost of only being able to place one worker per building + a late start on acquiring your chieftain (massive 250 krown / 15 iron cost).
Like
You are a steamroller (Your Warchief gets a lifeleech lore that makes him ultra tanky).
Ancient Armaments let you customize your Warchief on the fly. Most are really good while 1-2 are just so-so.
Extremely powerful conquest bonuses.
-1st bonus lets you deconstruct buildings for a full refund (build what you need as you need it and rebuild it elsewhere when more convenient / advantageous for you!)
-2nd bonus gives all units 25 hp which also has the added benefit of letting your scouts take 4 hits before dying (other clan scouts die in 2) and it makes your villagers super tanky.
-3rd bonus generates a 2nd warchief that mimics your attacks and abilities (stomp aoe legging effect gets duplicated!)
Dislike
The steamroller can take awhile to ramp up
Warchief costs a massive 250 krowns / 15 iron
The longer you take to get out your Warchief, the longer it takes for Ancient Armaments to start spawning. You can not put off purchasing him without severely harming your midgame.
Ancient Armaments can spawn inside of enemy tiles completely changing your strategic plans. If you were planning to attack one AI but your next Armaments spawn on the other side of the map? Tough luck dude.