Need for Speed: Unbound Review (CrownVicCopCar)
WTF have you done EA, as an idiot who pre-ordered this thing I would like to say something.
1.You really f**ked with pre-ordered players. Can you believe that? 40% OFF just after a month the game released. Who would dare to pre-order EA games again after this???? And there's more, just after 20 days the 40%off ended. You came up a 50% off sale? You A**HOLES are addicted in f**king with players or something?
2.Another thing about money. Did EA gone crazy about earning dirty cash from us? You know the M3 GTR, right? The most famous car in NFS history. You will not able to get it in single player mode. And you HAVE to have EA play membership to own it access the right to purchase it. This ain't over yet. You know what? They will repossess the damn car when you lost your membership. Including the ones you bought from dealership. WITHOUT REFUND!
3. Speaking of the in-game economy system. As we all know it's very hard to earn money in this game, even you are late in the game walkthrough, Every S+ race will able to earn 100k with side bet. But take the most expensive car in game for example. How much the car cost? 3 MILLION! And you know you might not easily win an S+ race, don't you. I believe everyone knows that that green Ferrari is very disgusting, ain't it? Plus if you are a fan of those weak cars in game (Just like me, who is a huge fan of Crown Vics) It's even difficult for you to win even you are in "RELAXED" mode. Plus I don't know who the hell limited the times we restart. Is all this should be allowed in an arcade racing game?
4.Driving physics issues. I don't who designed this handing but whoever did this is an absolutely a**hole. For example. I was turning on the interstate in a grip tuned rwd car (Crown Vic). When you reached 3\4 of the turn, the car is losing control. Around this time, if you pedal to the metal, you might spin. But if you stepped on the brakes and turn the steering to the opposite direction (which is the right way to stop rwd car spinning in real life). You'll most likely unable to correct your position and ended up in woods at the side of the road. A smart short man once said:" Understeer works like you drive down the road, you turned the wheel. But the car goes straight on, crashed into a tree and you died. Oversteer works like you drive down the same bit of road but the back of the car comes around, and you go off the road, crashed into a tree, and you die." So here's the problem. Who the hell of earth that deserved to crash into a real tree and die made this weird handling combined understeer and oversteer?
5. Game bugs and logic problem. First, when you start a race, your car might stunk into the ground, I have seen many times that when the race is loaded. Everyone's car bounced up from the ground. And I have heard that a friend of mine had lots of bugs during gameplay with his RTX20 series GPU: Tire smoke problem, unloadable map, mosaics plants and so on. And the crash judgement is really weird. A tiny scratch with a civilian vehicle will crash your car. The game is making the same fault as they did in NFS 2015, it's physics is not as exciting as Burnout Paradise. And it will make you fell you had a high blood pressure issue. The reset is also weird. In previous games. You will respawn at the spped you crash. But in this game. You will always respawn at the speed of 50mph. How to win after this reset if you are in a highway race? Plus, the Lakeshore PD really should watch their mouth, it's professional cops unlike NFS Heat, so the police scanner dialogues should be professional just like previous games. The cop dialogues make me feel like these guys are street punks rather that professional officers. It really ruined a cop fan's game experience.
6. Car issues. Just like previous Ghost NFS games, the American cogs came out of Dertoit Michigan will never win a race. But also, those Japanese Imports also doesn't work in high level races, it's like straight telling you:" Don't try Zero to Hero thing, it won't work." Okay now you started to buy a hyper car for high level races. And here's the game car level logic issue: You used a trash trans on a hyper car and put it in low level races, so the guys driving cars for low level races got their game experiences ruined. Moreover, what's wrong with the significant of many cars. Something like " R826DETT" “4.9 Liter Ford Modular V8" " 392 cui SRT hellcat" They are all wrong!
7. World map issue. The design inside the city of lakeshore is good, but when you reached the countryside. There's really not too much to play with. Only the quarry, the skiing raceway and the old nascar circuit might be interesting. For the rest.... Let's compare with the map of watch dogs , which is also based on Chicago Illinois. Which is much more interesting to drive around. The main reason is that the city map is too small, Chicago in Watch DOgs is much livelier.
8.Vehicle modifications. I can't tell which is more unable to be tolerated. Is auto zone ricer kits or parts that is in the game files but unavailable in game? Especially those body kits. Any problems with the Supercharger for 67' Camaro, KS body kit for Polestar 1, Bakusoku body kit for Datsun 240Z? Especially the kit for the Datsun. It even appeared in the trailer.
But it ended up as an AI domestic kit? What's wrong with you EA?
9.Original soundtrack. I don' t really wanna judge it. The only thing I can say I like the soundtrack style from the old Criterion games, such as Hot Pursuit 2010 or Most Wanted 2012. Maybe I'm too old for these type of music in game, I prefer to listen to Los Santos Rock Radio from Grand Theft Auto 5. Ah, by the way. The OST in this game is probably the worst one according to YouTube comments.
10.Online multiplayer. What's wrong with the anti-cheat system. According to the fried of mine, his single player game files broken because he wants to drive police car in single player. Yeah, your system prevented him. But for those who are still using infinite nitro and countless of online hacks, they can even do head start before countdown, what have you prevented? Some people said the multiplayer haven't been done. But in my opinion. It not even 40% finished. First, it's the way to start the race, unlike Heat, all the races are pvp races, if there isn't enough players, you are even unable to start the god damn race. And it's good that the players who are not involved are unable to be seen. But the civilian cars are the same as free roam, so, if there are boring players are using civilian cars to set up a roadblock or something, you are as good as dead. Moreover, to unlock some cars in game. You have to crash other players, HARD. Am I playing Burnout Paradise? Plus the low performance level hyper cars I mentioned before. In this terrible pvp environment. It's hard to earn money, make the separate of online and single player even more annoying. (PS: I am in great concern of the news of this game, it's heard that they will update a mode just for crashing, I hope the gaming environment will be better.)
Conclusion: The god damn game worth only 10 bucks, don't buy it until you get enough discount. XD