Need for Speed Review (mergame)
this game is really hard to review because while the majority of things in this game are just straight up terrible the world is like no other modern game. I would give it a play through on sale If you like the night time and rainy world but beware that the game is always online and there is no offline patch. another annoyance is that every time you switch networks the game tries to launch origin instead of the updated EA app.
If your playing with a "modern controller" (aka any controller that is not the original Xbox one controller) your going to need to go into the game files and remove all of the wheel settings because for some reason it registers controllers as a wheel basically making every button accelerate and brake at the same time and the menu button maps are not mapable with in game UI.
the game crashes infrequently at random points that I can only assume is from it failing to load the world properly. I fixed this by either playing in windowed mode or by changing graphics settings depending on the location.
for the game play it is ok if your just playing through the story but when you get higher horsepower cars and into prestige mode the handling model starts to shows its flaws really bad. the lack of consistency is very frustrating when you can't position your car how you want and the amount of different ways the game screws you over is ridiculous not to mention the AI racers suck at driving and end up crashing into you or traffic all the damn time. I can't name everything wrong with the driving because there is too much but a standard turn goes like this, your car fails to initiate a drift so you pull the hand brake to start sliding you hit a car while sliding giving your car 10X more speed tangent to your original velocity vector before hitting the car forcing you to hit a wall and after the drift the car becomes unresponsive for half a second so you pull the hand brake to turn again but your car has different plans and decides to drive perpendicular to where the wheels are pointing and the cycle repeats. and every single turn has slightly different messed up things about them so one solution for a turn may end up costing you a race with the others.