Necesse Review (RadGH)
Yes of course this game borrows from other games, but it borrows the *BEST* features from these games and combines them in a way that is totally new.
The game borrows almost nothing from Minecraft ...except chests and torches
It borrows most combat and item features from Terraria, colony management from Rimworld, and the view and gameplay is like stardew valley.
Here are some really impressive features that other games have not done so well:
1/4) SEMI-AUTO CHEST ORGANIZATION
In Minecraft and Terraria you have dozens of chests typically organized into groups like food, ores, equipment, and so on. In Rimworld you have big zones full of stacks of 1 type of item per square.
In Necesse the chests work like rimworld stockpiles, but can store multiple items in the chest too. The rimworld stockpile feature means you can assign a chest to hold food, set it to high priority, and villagers will automatically move food to that chest.
And a popular tactic is to have an unsorted "dump chest" which you put your whole inventory into. In Necesse you just make that chest low priority, dump all your items in, and your villagers will sort them into the correct chests automatically! You just have to set up the chests once and it saves so much effort after that.
I hope you can understand how amazing this feature is. It's going to be really difficult to go back to Minecraft or Terraria. And I'm going to be annoyed when Rimworld has a massive 10x10 storage room half full of tattered raider apparel. Necesse could just put all that into one chest or even better, a dresser that holds specifically armor.
Necesse has really nailed the storage system.
2/4) EASY EARLY GAME AUTOMATION
In games like Minecraft and Terraria I've never cared for farming, fishing, or breeding animals. I do it, it's ok, and I get what I need from it. But It's more like a chore than a game.
In Necesse your villagers can farm, chop wood, fish, hunt, and craft for you. It's really simple to set up though some must be unlocked by progression. Farming for example you just take your existing farm plots and put a growing zone over it. Villagers automatically pick and replant there. You don't even need to assign what type of plant goes there because they ONLY replant - they will not mix seeds. So it automatically keeps the layout you set up. Trees work the same.
There is a bit of a ramp up as you need a lot of logs to make a lot of farms. I'm 12 hours in and stumbled through the game without knowing what to do. I've got pretty much everything at the base automated.
3/4) STARDEW VALLEY FOOD (or Pam's Harvestcraft)
If you have played modded minecraft you have probably tried Pam's Harvestcraft which adds tons of meals like cheeseburgers and smoothies. It adds a ton of variety and makes it so the more complicated meals fill more food. Stardew Valley was very similar to this, but food also provided buffs.
I don't actually like how either of those games manage food. Because it's tedious. And it never gets less tedious.
Necesse goes a step further because since you can automate farming and crafting you just set up the prerequisites and soon you'll have stacks of high quality meals that give really good buffs.
And you don't have to do any of it. Your villagers will grow the food, prepare prerequisites like cheese and grinding wheat, and you'll have delicious cheeseburger meals that give health regen and that sort of thing.
Most of the food buffs last 15 minutes or more which is really nice.
4/4) FUNCTIONAL STORAGE (Food bag, ammo bag, potion bag)
A Minecraft mod called Forestry had themed backpacks like a farmer's backpack to store wheat, or a carpenter's backpack to store wood.
Necesse has a similar system. It's actually more like the "gem can" from Diablo 2's Eastern Sun mod. I have so far found a bag for food, potions, and ammo. These bags features are very cool:
- Automatically picks up valid items into the bag
- Each bag adds a full row of storage (10 slots, probably)
- The bag itself can be used which will automatically eat from the food bag, automatically use ammo from the ammo bag, or you can press Q to use a healing potion even if its in your bag.
- Bags fix the problem of the "deposit into nearby chests" where your food will be put into chests because they already exist. But you want to keep SOME food so you can eat on the go. Since items in the bag do not get automatically deposited, you keep whatever is in the bag and can easily "dump" the rest of your inventory.
If you still aren't convinced then this genre just is not for you. This is a really great game, one of the best of the genre. The only downside is the art doesn't look great. But it's not terrible and has a lot of content.