Moss: Book II Review (Zorro)
In my opinion, games like Blade and Sorcery, The Climb, Kayak VR, etc. are really nothing more than glamorous tech demos that provide examples of what VR is capable of doing, but without providing a complete game. I understand Blade and Sorcery is still in early access, but I doubt that even the full release will make it feel truly polished and complete. With the exception of Moss II, every VR title I've tried has felt like a tech demo.
I now have about a dozen VR titles scattered across different platforms. Moss II represents that absolute pinnacle of what VR is ideally suited for. This is a fantastic experience that can be completed in about 5 hours. It may seem short on paper, but I find that my VR play sessions are generally a lot shorter than when I'm in front of my triple monitor setup, so the game length was actually perfect.
The only mechanic I felt needed more polish in Moss II was the "charge sword" ability that allows you to sprint across gaps. I found it wasn't that good at showing exactly what direction Quill was going to charge, so I often found myself accidentally sending her over a cliff or into a chasm.
I haven't played the first Moss game, but was able to pick up the story pretty quickly. The story and overall concept of me being a "reader" was phenomenally well executed. The narrator was also perfect for the role - I love audiobooks and generally prefer male narrators over female ones, but Morla Gorrondona did a superb job.
Moss II is a 10/10 from me.