Momodora: Moonlit Farewell Review (speeqle)
This game is gorgeous, and as a fan of all the previous games I can say that it definitely lives up to the quality of previous instalments and then some. This game's fresh coat of paint is executed so perfectly, with barely any noticeable rough edges (an animation here and there is a little jank, but nothing major at all). The game felt floaty when I picked it up which I was nervous about, but it really suits the mechanics and style of gameplay they went for. Did I mention how good this game looks? Cause it looks really good. pretty short for the price, but the quality makes up for it tenfold.
The soundtrack is BANGING especially in the latter half of the game, and omfg the final area's theme is SO SO SO GOOD (possibly better than pardoner's dance from RUtM????).
As a metroidvania, the exploration is very very solid, the size of the world makes backtracking not painful, and when it starts to get there BOOM they give you fast travel. The boss fights are all incredible, with my personal favourites being the recurring fights with the furry god andthe fight against Dora after you beat the game.
For people looking to get the most out of this game I would highly recommend playing the first two momodoras on Itch, then #3 and RUtM on steam before this one. It has a lot of cool callbacks to moments in the series that cant be appreciated unless you've played all of them, and they are great games in and of themselves.
I love this series with my whole ass heart, please give em a shot.