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Friday, November 22, 2024 1:10:04 PM

Microsoft Flight Simulator 2024 Review (Mortekai)

I definitely do not recommend this game in it's current state. I'm also in agreement with the mostly negative review status right now. A lot of major issues. I waited a few days after launch to even download the game, so I didn't get in on the issues with even being able to launch the thing, but there's still a lot wrong. The control editing is actually way worse to me than MSFS2020 was, there is no way to calibrate HOTAS, the controls that are supposed to be applied to all aircraft are not transferring between aircraft and need to be reassigned each time I fly something for the first time. Setting curves isn't intuitive at all and you cannot see movements on the page where you set curves so you are basically going back and forth between the menu and the game with trial and error. Some of the controls are a bit odd such as mixture axis 0-100% only picking up movement when your physical control is at the 50% mark and rather needing to use -100%-100% control for full range of motion. The marketplace isn't even available right now and I cannot use any of my MSFS2020 mods like I was promised. After 3 hours of trying to get things working and 2.5 hours of "gameplay" I've had about 10 minutes of actual flight time and only have a tiny portion of controls for the aircraft set up for basic maneuvers. The voice acting is basically just AI generated, which is fine for most of it, I wouldn't expect ATC calls to be voice acted as it would be impossible, but even for career mode where it's all scripted out. The bigger issue is they still say things like "runway fifteen" instead of "runway one five" which is EXTREMELY irritating for a flight simulator. It's made even more irritating when they were propping up how much they wanted to increase learning/training for people newer to sims or non-pilots. As a pilot myself it rattles my brain every time they make improper calls like this and it would have been simple to fix. It was a complaint people had in 2020 as well.
Overall this feels like all of the aspects could have been add-on's for 2020 without much issue. The graphical updates certainly could have been, people were already doing that with mods. The career mode could have been as well, there's no reason a full new release was needed to add some scripting, qualifications (ratings/licenses) and a basic monetary system. The only thing I'd imagine would have needed updated would be the framework for aerodynamics. There were already mods out for banner towing and things of that nature, so it was totally possible for those to be added to 2020 as well. It just seems like this was rushed out as another title for nothing more than cash. This feels like a $20 expansion instead of a standalone title right now.
I'll be extremely hesitant to put any money into MSFS 2026 when that comes out. If they worked this stuff out before launch (already delayed) it would be fine, but still not worth the high price tag they put on this.