Mega Man Battle Network Legacy Collection Review (K2)
I played these games on the Gameboy Advance when I was much younger and am enjoying playing them again. Overall, I would say this is a good collection and worth purchasing if you want a dose of nostalgia or just haven't played them before.
The action is fast-paced, and there's actually a bit of a story. MMBN is a bit more RPG-like than traditional Mega Man games, which is a refreshing change of pace compared to the "run across the screen blasting everything" vibe of other parts in the franchise. The ports are stable and run just as well as they did on their original platform. The addition of network play is neat if you're into that although I haven't bothered personally. The music in Mega Man has always slapped and MMBN is no exception in that regard.
Having said a;; that, there are a few notable issues. For starters, the It isn't possible to remap keys when playing with a controller. There are three preset configurations and that's it. Additionally, for unknown reasons, changing the controller settings doesn't change what they do in the main menu, which can make for an extremely awkward user experience when back/cancel and OK/confirm are a different button in the main menus than they are in the actual games. These games were originally designed for a much smaller screen, and the pixels are being stretched *a lot*. It still looks OK, but it would be nicer if smaller resolutions were available. I don't need a 320x240 window upscaled to fill my entire screen. Even less that you put a border around it to make it 16:9 despite the game being 4:3 I would be OK with a much smaller window similar to the original scale of the game, with no border.
The DLC doesn't really add anything; don't bother buying it.
Overall, it's a mediocre port of a few genuinely good games, and if you've never tried them, it's potentially worth a buy. The shortcomings do not stop it from being enjoyable, but they are glaring since several of them would be pretty easy to correct.