Medieval Defenders Review (Obey the Fist!)
Medieval Defenders is a basic mobile-app like tower defense game. This is copy + pasted from the same basic TD asset and reskinned by the serial offenders at Creobit, who continually copy + paste the same game templates onto Steam... something they've done literally hundreds of times. This guy is a major polluter.
The developer, Creobit/8Floor, has copy + pasted this game 7 times onto Steam with minor reskins... why cash in on one asset if you can cash in on multiple copies of the same game? Asset flipping begins at home! Here's a list of Creobit's copy + pastes of this asset:
Day D: Tower Rush
Fort Defense
Gnumz: Masters of Defense
Iron Heart
Iron Sea Defenders
Medieval Defenders (this asset flip)
Royal Defense
These are all reskins of exactly the same game! What value is there in this spam/pollution glutting the Steam store for gamers?
From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard.
There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics.
Because this is a mobile app, it has the same limitations and dumbed down qualities as any other iPhone game. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones and play games that might as well be mobile apps.
These technical defects push this game below acceptable standards for any modern PC game.
Medieval Defenders didn't appeal much to the people who own a copy of the game, either. It has achievements, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is for finishing a level without letting anything through, trivial to get, but less than 14 percent of players bothered to get that far before uninstalling the game. Hardly a success story, gamers just weren't all that interested in the game.
Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game. But this only happened once, and isn't consistent with the achievement stats, that show less than 14 percent of players bothered playing the game for any reasonable amount of time. How is it possible for this game to have so many concurrent players who didn't bother engaging with this game? Trading cards. People will use card idling software to collect the cards and sell them, but this won't trigger any achievements in-game.
That tells us people only really bought this game for trading cards, and that's a damning indictment of the woeful quality. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with little merit as a serious game, that only generate sales from people idling and selling the trading cards.
Once more we see the asset flippers and intellectual property thieves at 8Floor trying to scam PC gamers. On Steam, this is $5 USD, on app stores, it's free. Because this can be played free elsewhere, and because of the other defects, it's impossible to recommend.
Just who do they think we are?