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cover-Lords of the Fallen

Wednesday, March 12, 2025 4:32:45 AM

Lords of the Fallen Review (AnterogradeSynesthesia)

I decided this game was irredeemable trash the moment I entered a bossfight where:
The boss has a massive amount of hp. Doesn't stagger.
Has giant, sweeping attacks that hit behind him.
Has an AOE ground-slam that stuns you through a greatshield, long enough that he gets two full swipes at you doing half of my character's HP through medium armor.
Has a tracking ground-thrust that does a ton of damage, three in a row, you have to be running to avoid them.
After losing a quarter of its health has a move it can use within a minute each time, possibly faster, in which it spawns two 'eggs' at opposite ends of the arena that you cannot possibly destroy in time so at least one tiny dude pops out.
Said tiny dudes, for which there is zero sanity checking on how many can be spawned in (meaning the boss doesn't have a 'limit' that keeps it from spawning in more) can hit a greatshield with their knuckle weapons and not bounce. They're also quite tanky, and have infinite poise during their blenderific flurry of attacks, assuming they're not using their leaping attack which stuns for a full two seconds, and can mid-flight reorient to catch you sprinting - not running, *sprinting* past - them in a 180 degree arc.
And that's not mentioning that there's mutliple tiny 'shrines' that are meant to protect you from a one-hit-kill attack... but even though in the lore snippet prior to the boss fight it gives you a 'hint' as to how to survive this attack, it also is completely f---ing incorrect about the gremlins being unable to hurt you while you're in the shrine, meaning they can just push you out of the shrine so you get killed by the blast anyway.
This game is such a fantastic example of garbage game design, and that boss fight in particular, that it's simply astounding. I was willing to forgive some of the minor jank prior to this boss but it's so f---ing bad I have just decided to scrap trying to finish this hot steaming pile of a failure of game design. What an unbelievable act of oversight to make a boss that bad.