Leveling Up Girls in Another World Review (Statuo the Wanderer)
Holy ****. I tried, ya'll. I really, truly did try to like this game. I'm that kind of weeb who loves that Isekai shtick. It's garbage and I love it and read the crappiest of stuff.
But this is just such a spit in the face to anyone who plays this game, whether you're my brand of weeb or not.
It's hard to even know where to begin, but if you're looking for my recommendation? No. Hard pass. Save yourself the time. Even if you're only in it for "Those" scenes, in my entire playtime I've encountered three of them and they were all hot garbage, with two of them being easily missed.
So, you're still here and wondering why I have a bone to pick? Okay, here's the deal.
Their coding is garbage. Screen sizes outside of standard (Or possibly even in standard 1920x1080, according to some forum posts) have UI issues, where half the UI is off the screen. Hoping for a fix? Not likely. Apparently this dev has a reputation for releasing and letting it burn.
The gameplay itself is hot garbage. I think the developers acknowledge this a bit by setting your default difficulty setting to "Hard." I played on Normal, because I'm not here for the gameplay. Even so, it's offensive enough to be a giant time waster. The gameplay loop is to lead a single girl into a dungeon and play a Match-the-crystals game to deal damage to enemies. Your girl levels up. You take her to a higher level dungeon. Use the money to upgrade skills. Rinse and repeat.
There's a lot to unpack here, but the Matching game is absolutely boring. I lost exactly once in my time playtime and that's because I attempted a higher level dungeon (By one step) and got annihilated since I wanted to save time using the better skills my higher level girl had unlocked. Since there's only three lines on the matching board, there is no strategy. Mash the buttons and if you see four of the same crystal packed together click it.
Skills offend me. They're vague by default and give you no indication of how much damage they actually do. (What does "A lot of damage" mean? Apparently not as much damage as my "Normal damage" starter move.) You spend gold to upgrade them but it never feels like they get better because you can spend minutes playing a single battle in this matching game because the enemies are inflated stat sticks.
This is all compounded by the fact that the game hardly explains anything other than "Match the crystals" to you. Are quests useful? Not that I've seen. They give meager EXP and gold. You'll be spending hours trying to level up to get to the next story beat of five lines of dialogue to then do another dungeon to see five more lines of dialogue. And you have to do this for *every* girl you want to interact with. It gets boring in the first fifteen minutes and - to be clear - I never even reached top level with any of the girls or unlocked any of their specific CGs.
The story is by far the most offensive. Unique premise, sure. Instead of saving the world himself, the protag has to train the girls to beat them. But, spoiler warning, the story itself isn't consistent. At one point it's revealed that one of the girls in your party has a special debuff that makes it so they can't damage creatures stronger than them. Or was it weaker than them? I'm honestly not sure because in the same scene they used both variations. So it's a toss-up and you have no way of knowing because the author seems to switch between it as suits the strange, stupid story.
It's not even an exaggeration to say the story runs on "Idiot Logic." At one point your character beds down for the night with no one on watch or on guard after several of your party members went off to fight in a dungeon. They get stabbed in their sleep after the girl who was an assassin apparently had a change of heart and had a nice loud fight right next to where the protag was sleeping. Obviously you didn't wake up.
Who is the Demon Queen? No one knows or remembers because of a massive memory wipe for any and all info related to the Demon Queen. Why do they even need the protag if all it takes to beat the Demon Queen is just leveling up a lot? Who knows! I think what really rubs me wrong is that the short little slice of life cutscenes are not even synced to the story. You'll click to read the short scene and someone who hasn't joined your party yet will be there. Or people who are noted as specifically avoiding you will be there talking to you as if it was normal. Don't even get me started on the choices because they don't matter at all.
Okay, okay. I'm being a bit harsh. The real draw here is the girls right? They might be nice... The swordswoman is alright, her personality boiled down to a trope of "Fights for honor and wants to be stronger." The Magician is just an outright b****. She's listed as "Tsundere" but that's not Tsundere. That's psychopath. The kind of person even the yandere-lovers couldn't stand because there is no dere, only Tsun.
There are other girls, but they come later on and their personalities are forgettable except for the healer, who gets a lot of screen time and is a "Priest with Daddy Issues and a dead fiance'." She's decent, but she's the only redeeming character in this game and she's given a lot less screen time than any of the other girls. They give the girls "Level up" chats as you level them and to say they don't make sense is being kind to the writer.
The only - and I mean the ONLY redeeming quality of this game is its artwork. It's for that reason you should just Google it. Save yourself the $20 or $15 if it's on sale and just google the artwork. I guarantee you you're not missing *anything* because the scenes are so badly written that sometimes your character will pop up and say something that was clearly meant to be the girls line and vice versa. It's mind-boggling how very little QA went into this.
And if you really, really have to spend money on games with cute girls in it? Just go get Monster Girl 1,000. At least that games dev cares about you as a player and doesn't waste your time.