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cover-Kingdom Two Crowns: Norse Lands

Friday, February 2, 2024 7:09:35 PM

Kingdom Two Crowns: Norse Lands Review (HyperLightDrifter)

Overall, I liked this DLC. In particular it brings a bit more challenge to the Kingdom series and keeps the game exciting for players that have already mastered the basics of the game.
That said, it does have some problems involving AI with the new mechanics that were introduced, particularly builders congregate on top of shield benches and just sit there leading to all of your base builders on one end of your kingdom and this becomes a problem as the kingdom grows in size for making beserker units. That is the other problem with this game, there's no proximity rules set for that bench, it just randomly assigns a builder to become a beserker so, during intense waves of enemies, the game will be taking builders from literally the entire game map's distance walk away from a bench to change them instead of using builders that are right next to it. On top of this issue, the player can only queue up two to be made at a time so, if you need ten beserker units, you'd have to travel back to the bench at least 5 times to make them or wait for an unreasonable amount of time right next to the bench and, since this game is all about speed, it's not recommended.
There's also some balance issues with the amount of money it costs to equip units, shields need to be changed to one coin each. Right now, recovering a run-down kingdom just takes way too much time and money and it's a tedious process.
In good consciousness for other players I cannot recommend this DLC, it's executed poorly and that's a shame since it's the most unique addition to the series and fun to play overall, however frustrating for the reasons discussed.